ⓩⓐⓚ ⓓⓐⓝⓚ wrote:
Generally speaking, balancing usually upsets players
This makes no sense to me.
ⓩⓐⓚ ⓓⓐⓝⓚ wrote:
The pvp server reminds me of how Minetown used to be a year ago - before all these new staff came and silly carebear rules to stop 8 year olds from crying on the forums. Over the past year i have seen some of the hardest working staff get replaced by mods who prat around doing stupid s**t. So much has changed and minetown is more like a job than a game now. You need to pay to have warps to your houses, you have to submit pe's for just about everything and you cannot have your freedom over your own land. Freedom means a lot and the way i see it the pvp currently offers this ( although carebear rules are creeping back... TNT ). If i want people to to get out of my area , i dont have to go through a series of required applications to give notice for plots and all that crap, i can just kick them out and if they refuse, kill them.
Your mentality isnt a pvp mentality, if someone is challenging you can either try kill them or run, after all minecraft is a SURVIVAL game.
ONE BIG ISSUE on the pvp server is the lack of decent staff to help with all the hackers. There never seems to be staff on and hacking occurs regularly. When you tell a mod its always "put in a pe and a mod will deal with it".
Final point which has been said multiple times on mumble is that staff are contradicting and bending rules. Staff should be like police, who are also subject to the law.
Our moderation system is what makes our server unique, if you dislike our petition system, you're free to go play on those 12yo servers where drama is handled and judged by the amount of capital letters you're able to type and the amount of swears you know.
... srlsy... if you prefer unorganized servers with crappy moderation... just leave... we put some many efforts on having a quality community composed of mature members and you ask that we slack it in the sake of "freedom"
...
I'm out of this thread.