I spend 95% of my time on the PvP server because it is challenging in every single way.
The feeling of a constant threat, the thrill of being tracked down by players far more powerful than you...
That's what makes the PvP server interesting and why a lot of people enjoy playing it.
You can nerf the server by resetting the MCMMO skills on a regular basis, which will result in more people checking out the pvp server.
However, you need to get them to stay. Working on something that will get reset by the next month is very demotivating.
People join a PvP server and stay there to show off strategies and get into combat. They will definetely grow tired of having to do the monthly grind to get their former levels back. Knowing this, they are likely to leave after a couple of days.
Would you rather have newcomers check out the server, play for a couple of days, then leave?
Or would you rather have a growing community? A group of players that settle down on the server?
Hint: The majority of the donators are the people that stay within the community.
As for the vote results:
ANYONE can vote on the poll. I suspect a lot of people that don't actively play the PvP server voted for option one and two, since they sound more welcoming to new players.
In the end, it's the staff team who makes the decision, but as a loyal member of all Minetown's communities, I beg this decision gets reconsidered. Not just for me and other pvpers' sake, but also for the PvP server's sake.
The feeling of a constant threat, the thrill of being tracked down by players far more powerful than you...
That's what makes the PvP server interesting and why a lot of people enjoy playing it.
You can nerf the server by resetting the MCMMO skills on a regular basis, which will result in more people checking out the pvp server.
However, you need to get them to stay. Working on something that will get reset by the next month is very demotivating.
People join a PvP server and stay there to show off strategies and get into combat. They will definetely grow tired of having to do the monthly grind to get their former levels back. Knowing this, they are likely to leave after a couple of days.
Would you rather have newcomers check out the server, play for a couple of days, then leave?
Or would you rather have a growing community? A group of players that settle down on the server?
Hint: The majority of the donators are the people that stay within the community.
As for the vote results:
ANYONE can vote on the poll. I suspect a lot of people that don't actively play the PvP server voted for option one and two, since they sound more welcoming to new players.
In the end, it's the staff team who makes the decision, but as a loyal member of all Minetown's communities, I beg this decision gets reconsidered. Not just for me and other pvpers' sake, but also for the PvP server's sake.