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[Enjin Archive] Zombie Apocalypse World Preview/Beta Test
Started by [E] Yield

Oh, and is it possable to make zombies walk as fast as players? Not run but walk maybe even faster?
Well, barney the work that yeild put into the server is incredible, its definitively worth taking a look at.
World is amazing, but imo it looks a bit funny when the zombies spawn in front of your eyes.
Had a playin it today, just short, hoping to play a bit longer later. My thoughts...

I think overall it's a great start the world generation is good, the zombie spawning needs a tweak but is ok.

What I think needs to be changed:

The zombie spawning

Know it is very experamental. But when I was the only one on the server there were no zombies... Not enough at all, make more zombies for one person, then when 2 people joined the server they started spawning in groups of 30-40 zombies all together, in the middle of the road, right infront of me. So. Zombies need to spawn more often and spread out a bit, I don't want to see the zombies spawn.

Zombie behaviour.

Normal zombies are too easy. What u need to do is make them faster but do less damage, I know this sounds strange but less damag means more zombies for the same amount of damage, more zombies the better. As for making them faster, ideally when they lock on to a player, if the player is walking, the zombies walk aswell but a tiny bit faster than the player just so over 100 blocks the so zombies advance, 10 blocks or so. Then when the player runs, the zombie runs, it runs a tiny bit slower than the player, making running away last longer.

World generation.

The basic structure is great but if POSSABLE make less debris in the road and buildings as the zombies love to get stuck on some bits.

Blocks.

Players can break blocks. Big problem. U need to be able to break only certain blocks but not get and block dropped, these blocks should be

Glass

Dirt

Wood planks

Non drop items!

But. You would be able to build, buy blocks from the shop and build fortresses? Something like that

People.

Is there any chance of adding people npc's that you could trade with or they attack you? You could hire an npc to fight for you.

Also need to add some loot chests and bases which were set up by people that you can use.

So in summary.

More zombies, more spread out spawning.

Better zombi behaviour (running/walking)

No item drops

Less debris in buildings and roads

Npc's to interact with

I think we then have a winner!

Btw GREAT work yeild, loving it so far, apreciate the effort put into this!
everything is comming along nicley, the zombie spawning is great! the world gen has some good ideas going into it, btw, make it so blocks drop items, much more interesting. loving the little base afew of us are making, maybe make it so that zombies can climb walls? instead of them destroying them. that will be better. i was also thinking in the shop, having spawner eggs to buy, only spawn one, but they fight against zombies! and stay close to you. you can get any hostile mobs such as blazes. maybe if it is possable, have ghasts but they die after 10-20 mins of use or 100 shots? something like that? just some ideas to develop... great great work yeild REALLY good!!!!!! keep it up
Could I be whitelisted plz? Or is it restricted access?
I was doing server intensive things... whitelist is now off.
BARNEY626 wrote:
make it so blocks drop items, much more interesting

What do you mean by this?
Yield..

Why is it whitelisted?
It WAS whitelisted because I was forcing generation of the world I'm going to use when this goes live and you wouldn't have been able to move with all the resorces going to that.

Like I said, I'm done with the intensive stuff and the whitelist is off.