BARNEY626 wrote:
ok guys lets try and round this up to a simple set of facts and look at it like that.
it creates a credit sink. which takes money out the economy.
ok i see what u mean but i will speand time voting i wouldnt of done without this which brings more money in so no argument there really
weeding out inactive clans.
erm? what? how is this an argument. it doesnt. FACT.
cutting to the chase.
benefits;
makes having a clan more of a commitment weeding out those who dont take it seriousley
disadvantages;
actually brings more pressure to bring money into the economy
stops all small factions or clans thriving
costs players money they never agreed to spend
it takes money that could be used on making the server thrive more
adds more plugins to go wrong
takes up more time of the devs
please feel free to add to that list, its incomplete but thats mostly what i see... now tell me its a good idea -_-
I'll deconstruct this quickly because I'm about to go to bed.
"it creates a credit sink. which takes money out the economy.
ok i see what u mean but i will speand time voting i wouldnt of done without this which brings more money in so no argument there really"
That didn't make any sense, so I can't really comment on it.
"weeding out inactive clans.
erm? what? how is this an argument. it doesnt. FACT" Erm? What? How is this an argument? It DOES.... fact.
Factions who are there for no specific reason other than to give members will probably not have a purpose for the faction, such as selling goods, building, and so on. And they will be unorganised, making them probably unable to pay the tiny fee.
"actually brings more pressure to bring money into the economy
stops all small factions or clans thriving
costs players money they never agreed to spend
it takes money that could be used on making the server thrive more
adds more plugins to go wrong
takes up more time of the devs" First sentence doesn't really make sense again.... cant comment.
Yes it does and that's the point, reasons given in my posts above, and everyone elses who agreed with this.
So what if they didn't agree? People don't agree to letting people claiming there houses when they're inactive, there is no rule about it. Besides it's not a lot of money.
Takes more money that could be used to allow the server to thrive? It's in game currency, it's going to do fuck all in regards to pushing the server forward.
If anything it WILL make it thrive more, because people will vote for more MTC, and they will be more active to preserve there faction.
Adds more plugins to go wrong.... all plugins have the potential to go wrong. Some more than others. This plugin should be extremely easy to make for our developers, and they are more than capable of making it so that it doesn't break -_-
This is one of the reasons DEV's are on Minetown, to make plugins <object class="emojione" data="
https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f61b.svg?0" type="image/svg+xml" standby=":p">:p</object>