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[Enjin Archive] [WW] TNT Removal
Started by [E] sawine

I agree with Tef, even though the battle today was fun, it would have been better if the invaders couldn't just come and set their homes next to/inside our base.
Pompous_Lemur wrote:
I agree with Tef, even though the battle today was fun, it would have been better if the invaders couldn't just come and set their homes next to/inside our base.

I think as long as its not in the base, its okay.

Because if not, everyone would have to walk so long, then to be shot down.

Then you couldn't have a home inside your own base.

~SN
I say no TNT.

Today, we stood no chance because the opposing side simply set /home outside our base and ran suicide missions.

It doesn't take skill to spam TNT around a base. I oppose the removal of /home, but I think no TNT would make everything more fun.
the /HOME is being taken away...
Can't flag tnt yet in the plugins

either its completely gone or there.
Aight, damn
The sucide missions reqire skills as you have to kill creepers or mine diamonds to Get them...
The /home is getting taken away?

Nooo.

How about a set home cooldown?

~SN
Great... How am i able to bet to my bedrock level bunkers now?
Oh it may be cooldown, not sure