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[Enjin Archive] [WW] TNT Removal
Started by [E] sawine

It came to my attention that some people think that TNT ruins the war world gameplay.

Should TNT be disabled in the war world ?
This is even an issue? I'm sorry, without TNT the war world is just a big arena. It won't be any different from the normal server except for being allowed to stab people.

To remove TNT would ruin the purpose of it.
Naw, takes the fun out of the War World.

Was the main point alot of people played it.

People love blowing up stuff.

Human natoore.

~SN
Remove it. It causes more harm then good. And makes storming a fort much more complicated and challenging.
Please re-vote, I edited the post and it deleted the votes, im sorry.
SpaceNarwhal wrote:
Naw, takes the fun out of the War World.

Was the main point alot of people played it.

People love blowing up stuff.

Human natoore.

~SN

This, nuff' said.
I think TNT adds to the gameplay, people warping back to you repeatedly after dying ruins it.
Alpha-9 wrote:
I think TNT adds to the gameplay, people warping back to you repeatedly after dying ruins it.

The /home problem will be resolved soon. (Tonight)
Raiding a base W/O TNT is pretty much pointless.

Cmon guys, lets delete these walls block by block.

~SN
Hunter maybe we could make a attack and defend type area in WW? protect the region so tnt cant be used(pretty sure its possible, just flag tnt). But still keep tnt in war world otherwise. Also I still think there is an isue in WW with people flying and finding bases then walking to them. Or also tping...