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[Enjin Archive] Donation Perk: /enchant
Started by [E] xgamer888

What about a modified potion kit instead of the beacon? Runs out by design and you could lengthen the time of the speed or strength effect. Same restrictions as other kits as in can't be sold and for personal use only. That could prevent any possible issues from a personal portable beacon such as affecting others in the immediate area or glitching out
I don't think this belongs in a $400 reward, it needs to be lower, maybe $200.

I agree though, there needs to be rewards to +$300 donators.
/home2

/home3
wawon0 (Minetown Miner) wrote:
Odarus wrote:
/home2

/home3

/home 2 for $100

/home 3 $300

/home 4 $400

/home 5 $400+

I'm honestly not in favor of multiple homes.

Doesn't the ability to create an infinite number of private warps cover for this?
BARNEY626 wrote:
I don't think this belongs in a $400 reward, it needs to be lower, maybe $200.

I agree though, there needs to be rewards to +$300 donators.

Reward for 300+ : Feeling good that you helped the server. A donation is a donation. It's not you buying something., that's a purchase.
XCoaster wrote:
wawon0 (Minetown Miner) wrote:
Odarus wrote:
/home2

/home3

/home 2 for $100

/home 3 $300

/home 4 $400

/home 5 $400+

I'm honestly not in favor of multiple homes.

Doesn't the ability to create an infinite number of private warps cover for this?

Kinda sorta not really. Multiple homes are far more practical than using private warps for everything. You can set a home instantly without having to make a pe and wait for a mod to make it for you, and can be moved more easily whenever you want. Private warps are all well and good for the long term, but even having just 1 additional home would be amazingly useful for mining and exploring. If your inventory gets full and you want to empty it at your home, all you have to do is set your second home at you location and then you can get right back to exploring. Warps are not at all practical for this, obviously.
lets keep the material to the OP issue and other suggestion discussion to posts for them.

/home# will most likely not happen as the databasse for creating a multiple homesystem warp would lag up a bit. if it did, we wouldnt allow anymore than 2 homes

anywhoo...yea...keep to the topic
I have been working non stop of trying to get the brewingstand UI to open.. Nothing seems to be working. I would have thought that
Code:
player.openInventory(brewingstandInventory);

would have worked, but nope. I have posted on the bukkit forums asking for help. Also, if anyone here knows of a way, feel free to give the info.
Found this if these perks were put into play; It's essentially like AlphaChest, but with more virtual things. Chests from AlphaChest can even be converted over.

http://dev.bukkit.org/server-mods/virtualpack/
Fettuccini wrote:
XCoaster wrote:
wawon0 (Minetown Miner) wrote:
Odarus wrote:
/home2

/home3

/home 2 for $100

/home 3 $300

/home 4 $400

/home 5 $400+

I'm honestly not in favor of multiple homes.

Doesn't the ability to create an infinite number of private warps cover for this?

Kinda sorta not really. Multiple homes are far more practical than using private warps for everything. You can set a home instantly without having to make a pe and wait for a mod to make it for you, and can be moved more easily whenever you want. Private warps are all well and good for the long term, but even having just 1 additional home would be amazingly useful for mining and exploring. If your inventory gets full and you want to empty it at your home, all you have to do is set your second home at you location and then you can get right back to exploring. Warps are not at all practical for this, obviously.

Took the words right out of my mouth.