I am aware that our server does not intend to completely enable mcmmo, but rather intends to hold back on some of the skills that seems problematic for the server. Could someone verify which of the following skills are going to be incorporated into the Minetown mcmmo?
<><><>MINING<><><>
---double drops : Intuitively, I feel as though this would completely wreck the economy. A %100 chance to get double drops at a certain level is just way too much. even 25 percent would bring a massive effect. I may need to give this more thought, but is this even being considered?
---blast mining
<><><>EXCAVATION<><><>
---Treasure Hunt: Similar to the "double drops" mining skill, the 0.13 chance to get a DIAMOND by breaking ANY kind of block seems problematic. And this is just ONE of the many types of items you can get by excavating.
<><><>UNARMED<><><>
Beserk: What does this do? I cant find the description on
---Disarm: I did not even know about this skill until recently, and I ASSUME that this skill gives a chance to STEAL the weapon one's opponent is holding by hitting the opponent with ones bare hands. If my assumption is wrong, you should not waste your time by finishing this paragraph. Now I understand why there were many people wearing good armor that tried to repeatedly hit me with their bare hands. And I remember an instance when I thought that I had accidentally dropped my weapon while trying to kill someone who kept trying to hit me with their bare hands. But thinking back on it, I think the disarm skill activated and they successfully stole my weapon. Is it just me, or does this skill seem like a VERY terrible idea.
<><><>ARCHERY<><><>
ignition: Doesn't this take away the point of having a fire enchantement for the bow? It seems unnecessary.
Thanks.
<><><>MINING<><><>
---double drops : Intuitively, I feel as though this would completely wreck the economy. A %100 chance to get double drops at a certain level is just way too much. even 25 percent would bring a massive effect. I may need to give this more thought, but is this even being considered?
---blast mining
<><><>EXCAVATION<><><>
---Treasure Hunt: Similar to the "double drops" mining skill, the 0.13 chance to get a DIAMOND by breaking ANY kind of block seems problematic. And this is just ONE of the many types of items you can get by excavating.
<><><>UNARMED<><><>
Beserk: What does this do? I cant find the description on
---Disarm: I did not even know about this skill until recently, and I ASSUME that this skill gives a chance to STEAL the weapon one's opponent is holding by hitting the opponent with ones bare hands. If my assumption is wrong, you should not waste your time by finishing this paragraph. Now I understand why there were many people wearing good armor that tried to repeatedly hit me with their bare hands. And I remember an instance when I thought that I had accidentally dropped my weapon while trying to kill someone who kept trying to hit me with their bare hands. But thinking back on it, I think the disarm skill activated and they successfully stole my weapon. Is it just me, or does this skill seem like a VERY terrible idea.
<><><>ARCHERY<><><>
ignition: Doesn't this take away the point of having a fire enchantement for the bow? It seems unnecessary.
Thanks.