Now, i know, as i said in "donator only chat channel" thread (written by urfacepwn) Minetown is perfect as it is,
which it is <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object>, but i believe that Minetown should lower it's age to be an admin or mod, I think that 16 is WAY overaged to be a mod or admin, sure they have to be mature but I will give my points below:
1) I know many people my age who are very mature (and i am only young)
2) It is, in a way, excluding people.
3) It is just a game, you do not have to be driving age to be a mod or admin, I mean really, it IS just a game and the people that can apply for mod or admin can only be 16+! Again that's driving age, and it is only a game, you do not need any actuall job experience to help run a multiplayer server on a game, 16 is, in my opinion, a ridiculouse age level, again, it is just a game.
4) A lower age level would have more people apply, which makes Minetown a safer place! <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object> More great mods and admins = a safer server. <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object>
5) There is a trial mod or admin system going on anyway, so if a mod or admin IS too young and immature then the trial system would surely pick it up and not let that person through to proper admin or mod status.
Please take these reasons into consideration instead of just saying no because you would automatically think 16 is a good age. THX <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object>
P.S Remember to vote! <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object>
which it is <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object>, but i believe that Minetown should lower it's age to be an admin or mod, I think that 16 is WAY overaged to be a mod or admin, sure they have to be mature but I will give my points below:
1) I know many people my age who are very mature (and i am only young)
2) It is, in a way, excluding people.
3) It is just a game, you do not have to be driving age to be a mod or admin, I mean really, it IS just a game and the people that can apply for mod or admin can only be 16+! Again that's driving age, and it is only a game, you do not need any actuall job experience to help run a multiplayer server on a game, 16 is, in my opinion, a ridiculouse age level, again, it is just a game.
4) A lower age level would have more people apply, which makes Minetown a safer place! <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object> More great mods and admins = a safer server. <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object>
5) There is a trial mod or admin system going on anyway, so if a mod or admin IS too young and immature then the trial system would surely pick it up and not let that person through to proper admin or mod status.
Please take these reasons into consideration instead of just saying no because you would automatically think 16 is a good age. THX <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object>
P.S Remember to vote! <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object>