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[Enjin Archive] RuneCraft Mod
Started by [E] Carcabob

^Agreed.
The owner of the server has the choice to make some runes unusable, im pretty sure.
We need some input from an Admin or Mod. What do you Mods and Admins guys think?
Prince, your agreed goes to the poll <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f61b.svg" type="image/svg+xml" standby=":p">:p</object>
I like the idea but i think normal players should have to buy it off the admin shop because if normal people can make it, there will be no use of furnaces.
shell_shock_fire wrote:

I like the idea but i think normal players should have to buy it off the admin shop because if normal people can make it, there will be no use of furnaces.

I dont think thats the case here.. i played with this a while back, and it does cost you to make the runes, and some will require you to refill some runes to..

I know i'll continiue to use the furnaces if we get this mod.. I agree as long as /home wont be removed.
Well, IDK, as I think Jallaf is sorta right. I voted anyways.
danieldaniel wrote:

Well, IDK, as I think Jallaf is sorta right. I voted anyways.

Congratulations with your first post!
LOL
It's largely a matter of how/whether certain runes may be used for griefing. Things like the smelt pick don't really seem that necessary without unbalancing economy.

Many of the Runes seem more dangerous than helpful and i only see like 5 that would be worth including right now. I would suggest not using RuneCraft on our server especially with so many opportunities to use this mod maliciously