i like it kinda...i usually make a floating building for storing stuff (i just undermine it so they cant get to it and make a few ladders) dont have any issues this way...i dont like using iron golems anyways lol
You're opinion.
You are opinion.
You are opinion.
I myself prefer my golems to wander around uselessly handing roses to children and looking suspicious.
On a serious note, I'll be honest that on Minetown I wouldn't really consider this a problem. With mob-spawning toggle-able, and block damage from explosions off, I'd argue this is a benefit. Maybe ole Iron Man can bash up the creeper before he...creeps...up on you and explodes <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f642.svg?0" type="image/svg+xml" standby=":)">:)</object>
On a serious note, I'll be honest that on Minetown I wouldn't really consider this a problem. With mob-spawning toggle-able, and block damage from explosions off, I'd argue this is a benefit. Maybe ole Iron Man can bash up the creeper before he...creeps...up on you and explodes <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f642.svg?0" type="image/svg+xml" standby=":)">:)</object>
Whats the plugin to prevent creeper explosions?
Cause on single player, I go for looks over protection, and I pimped out my village, only reason I put Iron Golems is to be safe in zombie sieges
Cause on single player, I go for looks over protection, and I pimped out my village, only reason I put Iron Golems is to be safe in zombie sieges
It's a flag within WorldGuard and not a distinct plugin. Same as TNT, enderman, etc...
Look under the configuration link
http://wiki.sk89q.com/wiki/WorldGuard
Look under the configuration link
http://wiki.sk89q.com/wiki/WorldGuard
Is that for single player?