Then again.. I just found another loop hole.
Its pretty much the same thing as killing them over and over again for the bounty, but it would just require 3 players instead of 2.
Another alternative would just set a timer on players, you can still only kill them X amount of times, and still have to wait till another player kills that player, then a timer would start, and you have to wait X amount of time before you can kill them again.
Possibly add the command:
/bounty time
and it would list who the next few people you will be able to kill, and the time you have left to wait.
Its pretty much the same thing as killing them over and over again for the bounty, but it would just require 3 players instead of 2.
Another alternative would just set a timer on players, you can still only kill them X amount of times, and still have to wait till another player kills that player, then a timer would start, and you have to wait X amount of time before you can kill them again.
Possibly add the command:
/bounty time
and it would list who the next few people you will be able to kill, and the time you have left to wait.