DanniDorrito wrote:
Have a customised plugin called Bounty:
- All players start with 0 Bounty
- If they kill another player they will gain 20 bounty
- If a player has a bounty on them and they get killed that other player will gain that amount of bounty in credits and also gain 20 bounty
This will make pvp fights and wars more interesting and players wont camp out new players since they wont gain any credits from them
- All players start with 0 Bounty
- If they kill another player they will gain 20 bounty
- If a player has a bounty on them and they get killed that other player will gain that amount of bounty in credits and also gain 20 bounty
This will make pvp fights and wars more interesting and players wont camp out new players since they wont gain any credits from them
<object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f632.svg?0" type="image/svg+xml" standby=":o">:o</object> That sounds awesome.
It should say in chat every time a persons bounty is raised by like 40 credits.
That would be epic, and it would be cool going out on bounty hunts.