The economies already ruined >_>
Name:The start...
Type:None and all
Public: Members
Generator: Custom
Description: A world with extreme emptyness. A world with almost nothing. A little like the End, but a LOT less surface to build on. This world represent minecraft before minecraft (a little too deep maybe? <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f613.svg?0" type="image/svg+xml" standby=":undecided:">:undecided:</object> ), before the BIG BLOCK. Players should be able to fly around like on creative, Cause: No world, No laws of physics (get that?).
Other notes: This isn't a deadly serious world, so i don't see why anyone would do this.
Image example:
Type:None and all
Public: Members
Generator: Custom
Description: A world with extreme emptyness. A world with almost nothing. A little like the End, but a LOT less surface to build on. This world represent minecraft before minecraft (a little too deep maybe? <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f613.svg?0" type="image/svg+xml" standby=":undecided:">:undecided:</object> ), before the BIG BLOCK. Players should be able to fly around like on creative, Cause: No world, No laws of physics (get that?).
Other notes: This isn't a deadly serious world, so i don't see why anyone would do this.
Image example:
DanniDorrito wrote:
Dwarven Realm
Type:
PvP, Survival, Roleplay, Event
Public:
Members and Donators
Generator:
Custom made with love
Description:
The entire map will be underground and filled with small and large caverns (Similar to the 404 challenge cavern and in some places much, much larger). The spawn area will be a large protected dwarven fortress, mobs will be similar of those in Hard Mode so mining will prove more difficult. The world will be split into two sections (split horizontally so there would be an Upper Half and a Lower Half) The upper half will be pvp disabled while the bottom half pvp will be allowed. Resources will be 10% rarer on the top half but 10% more abundant on the lower half. 'Temples' and forgotten ruins will be spread throughout the map ready for players to uncover. Some will be merely decorative purposes but others will hold hidden treasures and maybe even a quest or two to uncover more secrets of The Great Dwarven Temple located within the spawn area. A small shop within spawn will sell items which would be unobtainable within a cavern world such as seeds and grass ect. LWC will be enabled (/cprivate for players who didnt know what LWC meant lol). Could also have loot chests implemented within Temples to help survive mobs.
Other notes:
Will need a discussion as to if players will be able to carry items over or not, if TNT should be enabled (or if it should be able to do player damage but not environment damage) and also need to think about if region protections should be unlimited or restricted.
Note: If items are not to be carried over then maybe put some sort of plugin in place that players can carry X amount of items over to the main world for a certain amount of minetown credits (Such as spawners, diamonds and other useful items lol <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f61b.svg?0" type="image/svg+xml" standby=":p">:p</object>)
Image example:
Please see attached, these photos would be some of the kind of things you would discover within the world (Probably a little bit better designed)
*looks at likes*
I think we have a winner here... <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f62f.svg?0" type="image/svg+xml" standby=":shock:">:shock:</object>
Is this comming to a close soon?
Name: OneManArmy
Type:Hardcore Survival, PVP
Public: Members
Generator: Custom
Description: Kinda like warworld, with a twist! Everybody is given a diamond to start. You are given no items, except for a wooden sword and the goal is to kill other players and obtain their diamonds. There could be a diamond house where you exchange your diamonds for armor, special abilities, weapons, blocks to build barracks, etc. There can also be dungeons where lots of diamonds can be found, but also lots of enemies (hostile mob spawners). This could either be an "any man for himself" concept or a team effort in which the team with the most diamonds after a set amount of time wins. To make it harder, it could be made where if you don't have a diamond, you are removed from the world, making it a true survival of the fittest world!
Type:Hardcore Survival, PVP
Public: Members
Generator: Custom
Description: Kinda like warworld, with a twist! Everybody is given a diamond to start. You are given no items, except for a wooden sword and the goal is to kill other players and obtain their diamonds. There could be a diamond house where you exchange your diamonds for armor, special abilities, weapons, blocks to build barracks, etc. There can also be dungeons where lots of diamonds can be found, but also lots of enemies (hostile mob spawners). This could either be an "any man for himself" concept or a team effort in which the team with the most diamonds after a set amount of time wins. To make it harder, it could be made where if you don't have a diamond, you are removed from the world, making it a true survival of the fittest world!
I am late submit this, but it's all right
Name: MTarena
Type: Team Survival (map reset every round)
Public: Member and donator (serious player with team work)
Generator: limited islands (example 13 islands)
Description: Idea very simple. Once join, a member will be auto assign into a clan for balancing number of player. Probably divide into 3 clan (A,B,C). Each clan has a safe zone. So the team should be very effectively work together mining, use the resource wisely, time planning for a strike, build trap, fortress, arrow trap, lava trap, try online as much as possible to attack other clan and conquer all islands. In the meanwhile, also need to prevent enderman grifting the build.
Other notes: Need to have new plugin such as capture the flag = control the island. All island can be build by all clans members.
Name: MTarena
Type: Team Survival (map reset every round)
Public: Member and donator (serious player with team work)
Generator: limited islands (example 13 islands)
Description: Idea very simple. Once join, a member will be auto assign into a clan for balancing number of player. Probably divide into 3 clan (A,B,C). Each clan has a safe zone. So the team should be very effectively work together mining, use the resource wisely, time planning for a strike, build trap, fortress, arrow trap, lava trap, try online as much as possible to attack other clan and conquer all islands. In the meanwhile, also need to prevent enderman grifting the build.
Other notes: Need to have new plugin such as capture the flag = control the island. All island can be build by all clans members.
Bump! Start voting guys! x
I really like Barney's Idea. +1
My latest build. ~Bloxen
Hope you enjoy <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f61b.svg?0" type="image/svg+xml" standby=":p">:p</object> Come visit if you wish to see yourself
Hope you enjoy <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f61b.svg?0" type="image/svg+xml" standby=":p">:p</object> Come visit if you wish to see yourself
The winners of the contest will be announced tonight.