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[Enjin Archive] Since Spawners are resetting...
Started by [E] Matt [5]

Forte259 wrote:
A bit off topic but... where can I see the prices for the mobs change?

Thanks

http://mc.minetown.net/wiki/index.php/Monster_Box
Forte259 wrote:
A bit off topic but... where can I see the prices for the mobs change?

Thanks

Always check the wiki...

Edit: Oops. I'm a bit late in reply...
Thanks and I checked the wiki first but with no luck...
I don't understand it when people say they couldn't find X, Y, or Z on the wiki, when they very clearly are.

People just don't know how to look around or properly search for answers anymore.
Matt- you payed good money for the spawner and you DESERVE to be able to move it with a PE. Especially if its a certian cow spawner you wanted to make public .... :3
PokemonGardevoir wrote:
Matt- you payed good money for the spawner and you DESERVE to be able to move it with a PE. Especially if its a certian cow spawner you wanted to make public .... :3

lol it's NOT (still not enough MT), but it's something that I would use for my shop so I could get more MT for it. So I don't want to go around wasting MT lol
Or we could have donation perks that allows donators to use the mob spawner plugin like the one at the spawntown mob bbq <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f642.svg?0" type="image/svg+xml" standby=":)">:)</object> <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f642.svg?0" type="image/svg+xml" standby=":)">:)</object>

*urfacepwn anticipates his idea being shot down by a staff member*
Guess I can file the PE to move the "founded spawner"...and mod/admin will be very busy
Yeah, but if your offline and they respond to your pe, where are they going to put it?
personally i will move a spawner or two for someone without issue....it does become an issue when someone has 20 spawners they want moved...it does take a bit of time to do the work for it...usually this kind of petition is based on the mod doing them at the time...