One rectangular field in which has elevation and objects, barricades etc. Chests to store a few things. CTF kinda deal. Different objects are worth different points and some objects can be destroyed. This can be the field of war which the factions chose when to fight. = teams but gear is dependant on what is available.. Also maybe divide the field in half and each faction has x minutes to fortify/trap to prevent the capture of objects. TheBadFox wrote: I think, perhaps, factions should make a "Battle Castle"; a base which can not be granted protection and is designed to be potentially stripped down (ie grief rules and whining not applied), inside, under, or above could be any number of traps, along with the threat of faction members attack. I like the prize idea, something like a minimum (3) chests are hidden throughout the castle. Seeing this, This is also a good idea. Good rewards.