I believe that this rule should be changed: Only join a faction for legitimate teamwork.
Although I think this rule is more ethical than the alternative, I do not believe it should be allowed (at least not in its current state). Deception and betrayal are a large part of most faction servers, and they require owners to put thought into who they add to their faction.
If the staff chooses to keep this rule, then I propose an alteration. Because it is extremely difficult to know what somebody's original intentions are (short of them explicitly stating them), it might be better to say you're not allowed to intentionally betray your faction whatsoever. It would still be hard to determine if a betrayal was intentional and if the person that betrayed their faction knew about the rule prior to it, but it would leave less to speculation than the current rule.
Although I think this rule is more ethical than the alternative, I do not believe it should be allowed (at least not in its current state). Deception and betrayal are a large part of most faction servers, and they require owners to put thought into who they add to their faction.
If the staff chooses to keep this rule, then I propose an alteration. Because it is extremely difficult to know what somebody's original intentions are (short of them explicitly stating them), it might be better to say you're not allowed to intentionally betray your faction whatsoever. It would still be hard to determine if a betrayal was intentional and if the person that betrayed their faction knew about the rule prior to it, but it would leave less to speculation than the current rule.