So since the Tekkit server is back up again...
I have made some changes. First, Dimensional Anchors have been disabled for good reason. Secondly, I have disabled MFFS. It throws errors with Hawkeye and LWC, so I cannot have it running unless they fix the issues for the 1.3.2 release of Tekkit (if it ever happens). I will not be doing refunds for materials lost to MFFS, so please do not spam us with messages saying you lost materials. Finally, as the days progress, I would like all laggy sections of the map to be eradicated. I know that a lot of people have laggy machines, or bases spitting out items. You need to notify staff if you are one of those people so we can sort things out. Otherwise, I will be regenerating all areas that are laggy to cut down on overall server lag.
Please report laggy areas with the ingame Petition system, and report bugs in the Report section on the forum.
Oh, I also want to mention that nothing should be lost in this past few weeks. We are on the same map, so everything you built or mined is still where it was before the hardware failure.
-MastaC
List of Future Changes
- Move Tekkit to use Spigot instead of CraftBukkit
- Implement new spawn
I have made some changes. First, Dimensional Anchors have been disabled for good reason. Secondly, I have disabled MFFS. It throws errors with Hawkeye and LWC, so I cannot have it running unless they fix the issues for the 1.3.2 release of Tekkit (if it ever happens). I will not be doing refunds for materials lost to MFFS, so please do not spam us with messages saying you lost materials. Finally, as the days progress, I would like all laggy sections of the map to be eradicated. I know that a lot of people have laggy machines, or bases spitting out items. You need to notify staff if you are one of those people so we can sort things out. Otherwise, I will be regenerating all areas that are laggy to cut down on overall server lag.
Please report laggy areas with the ingame Petition system, and report bugs in the Report section on the forum.
Oh, I also want to mention that nothing should be lost in this past few weeks. We are on the same map, so everything you built or mined is still where it was before the hardware failure.
-MastaC
List of Future Changes
- Move Tekkit to use Spigot instead of CraftBukkit
- Implement new spawn