Hi again. I really like this player-generated civilization stuff Minetown has going on. I noticed from some research that a lot of multiplayer servers are using similar setups. What I'm curious about is whether Minetown has a set standard for the size of player plots and if any towns have districts. I had this idea that you could have a down with districts. For example, one district would have the 9x9 plots I've seen in Jazz and other towns, small and fairly easy to set up and give away for nothing. A successful town could also generate some income for a town coffer by renting out larger plots to players who want more space, sort of like a "rich" district for people who can afford a tax/rent and are willing to pay for it. Do towns do this? Is this an appropriate way for towns to work or does it stratify users between those who want to spend time making money to pay for property vs. those who don't?
Minetown is basically hitting all my civil planning buttons cultivated from years of AoE, Civ, SimCity, etc. I joined Jazz and it's a small town just starting out with two cool mayors and I wondered about the possibilities.
Minetown is basically hitting all my civil planning buttons cultivated from years of AoE, Civ, SimCity, etc. I joined Jazz and it's a small town just starting out with two cool mayors and I wondered about the possibilities.