Darth Android wrote:
I strongly feel that creeper explosions should be disabled in faction areas. A PVP server should be about actual player combat and tactics, not annihilating everything a player has worked for while they are away at work, school, or otherwise dealing with real life.
Raiding bases should be done in the currently intended manner: Killing players (possibly with creepers, TNT cannons, or other weapons) until their faction power is low enough that chunks of land can be taken over, and then broken into. This means that players actually get a fighting chance to defend their bases. Using Creepers is a cheap hack to allow people to avoid real PVP.
And honestly, who wants to play on a server where leaving to sleep or even eat means you can have all of your work wiped out without you getting a chance to respond properly? There is no fun in that. None. Sure, this is a PVP server, and people will die and lose items, but that's due to a lack of skill, not because they were busy with school or a day job.
Well personally I don't think that creeper explosions should be disabled. I personally do think though that it is a cheap hack if the chests explode as well. If chests were immune to the explsions, then that would at least give that faction something to work with when the log back on.
I mean I hate to compare minecraft to real life, but this is like during war saying "you can't use bombs on us, it has to be guns" Using creepers is just a PvP tactic itself. I mean, another comparison, if someone was gunna rob a home, there not gunna do it during the day when the home has guests over, they are going to strike when no one is home.
I just think that there should be limits for the creepers, like it cant break doors, or it cant break chests. Just my opinion.
-Madster