Well we finally have every legal mob spawner except for slime! We are working on digging out rooms and areas for the rest, and then we can get to work on the other research departments!
We still are working on a few things, however there are a few things we need for these individual spawners, and if possible, we need to locate a slime chunk somewhere near the facility to officially complete the collection, however this is not the primary focus for us at the moment.
Once the rest of the spawner rooms have been dug out, I will modify the doors for the authorized personnel.
The other spawners should be in place by the end of today.
Other projects we are working on include connecting the nuclear branch via tramway beneath the ground to the MRF.
We are also working on the Imperial Outpost beneath the earth, and it is going quite well. I have taken some time to observe and note down certain key architectural styles from a few star wars games, for instance the Death Star level in Star Wars BattleFront II. The facility is to have two hangars, a detention block, its own reactor cores, barracks, vehicle bays, experimental laser research, meeting room, and so much more! HunterKiller47, and Pwnmaster_dx34, This base is going to be extraordinary and massive. My goals are extensive and long term, however they will make for an amazing base!
Keep up the good work everybody!
ORDINANCE PF SC 1386
The facility is near ready and research is to begin later today, please have your identification ready for the stationed guard at the entrance for authorized entry, we are at full capacity on employees, and individual assignments are to follow after 1.3 comes out and is compatible with the MineTown server.
Please keep this thread alive and subscribe to it, as it is to be very active from now on.
Sincerely: WildCat_Brass, AKA VVX1000
Head of MRF Project.