======FIRST POST!!!!! WOOOO!!!======
Ok, now that that's over with, Hello everyone and welcome to the Spetty's Dungeon Crawl progress thread! Here I will be posting pics of and info about my upcoming event. Also, if you have any ideas for traps, puzzles, loot, level themes/design, etc., feel free to post them or PM me. Of course, you will be credited for your help if I use your design, along with the donators (see below).
Basically, the Dungeon Crawl is similar to a linear, dungeon crawling RPG. Players may enter the dungeon alone, or in groups. Inside, they will move from level to level, each with a different theme, as they trudge through the many different types of enemies, traps, puzzles, loot, and more, all in a quest to reach the end and plunder the treasure room (phat lewtz). There will be NO checkpoints, however there will be rest houses between some levels, featuring food, supplies, crafting tables, etc., to offer the players a safe place to rest and regain their composure before continuing through the perilous dungeon. The houses will be progressively more luxurious, with the later ones featuring enchant and brewing areas, dedicated animal spawners or another self-sustaining food supply, and more. As mentioned before, the end of the dungeon will house a treasure room, filled to the brim with better-than normal loot chests. It will NOT be easy to get there, even if you have completed the dungeon before, nor will it be easy to gain access to any of the other loot chests in the dungeon.
And finally, here are some teaser pics for the levels that are 100% complete, along with some basic info about each one:
======Entrance======
======Level 1: Sewers======
The Sewers are a complex system of dark, wet, zombie-filled tunnels. There are few light sources, and if you venture too deep into the darkness, you might not find your way out. Or you might find level 2.
======Level 2: Caverns of Deceit======
The Caverns of Deceit are not deceitful at all. There are no traps. You won't die. You will easily find the exit. I'm not lying, I promise.
Level 3 is at about 60% completion I'd say, and as soon as it is finished I will post pics and details!
If you are interested in making a donation to Spetty's Dungeon Crawl, let me know with a PM, you can just send the money but BE SURE TO LET ME KNOW so I can record your name and donation amount! Thanks for reading!
Ok, now that that's over with, Hello everyone and welcome to the Spetty's Dungeon Crawl progress thread! Here I will be posting pics of and info about my upcoming event. Also, if you have any ideas for traps, puzzles, loot, level themes/design, etc., feel free to post them or PM me. Of course, you will be credited for your help if I use your design, along with the donators (see below).
Basically, the Dungeon Crawl is similar to a linear, dungeon crawling RPG. Players may enter the dungeon alone, or in groups. Inside, they will move from level to level, each with a different theme, as they trudge through the many different types of enemies, traps, puzzles, loot, and more, all in a quest to reach the end and plunder the treasure room (phat lewtz). There will be NO checkpoints, however there will be rest houses between some levels, featuring food, supplies, crafting tables, etc., to offer the players a safe place to rest and regain their composure before continuing through the perilous dungeon. The houses will be progressively more luxurious, with the later ones featuring enchant and brewing areas, dedicated animal spawners or another self-sustaining food supply, and more. As mentioned before, the end of the dungeon will house a treasure room, filled to the brim with better-than normal loot chests. It will NOT be easy to get there, even if you have completed the dungeon before, nor will it be easy to gain access to any of the other loot chests in the dungeon.
And finally, here are some teaser pics for the levels that are 100% complete, along with some basic info about each one:
======Entrance======
======Level 1: Sewers======
The Sewers are a complex system of dark, wet, zombie-filled tunnels. There are few light sources, and if you venture too deep into the darkness, you might not find your way out. Or you might find level 2.
======Level 2: Caverns of Deceit======
The Caverns of Deceit are not deceitful at all. There are no traps. You won't die. You will easily find the exit. I'm not lying, I promise.
Level 3 is at about 60% completion I'd say, and as soon as it is finished I will post pics and details!
If you are interested in making a donation to Spetty's Dungeon Crawl, let me know with a PM, you can just send the money but BE SURE TO LET ME KNOW so I can record your name and donation amount! Thanks for reading!