Hi, is this against the rules?
If it is, does it apply to the end too?
If it does not, can this be changed so that does apply to the end? I have had someone log off while we were fighting so that I could not hit him. I assume he knew that his "combat clock" was still ticking and therefore he couldnt simply warp away. He came back later and because his "combat clock" had ran out, he simply warped away. Afterwards he told be "sucker".
The "combat clock" was made so that people who are fighting couldn't just hit someone once and then simply /warp away. I feel as though being able to log off during combat, even in the end, completely negates the efforts of those who made the "combat clock". Thanks for your time.
If it is, does it apply to the end too?
If it does not, can this be changed so that does apply to the end? I have had someone log off while we were fighting so that I could not hit him. I assume he knew that his "combat clock" was still ticking and therefore he couldnt simply warp away. He came back later and because his "combat clock" had ran out, he simply warped away. Afterwards he told be "sucker".
The "combat clock" was made so that people who are fighting couldn't just hit someone once and then simply /warp away. I feel as though being able to log off during combat, even in the end, completely negates the efforts of those who made the "combat clock". Thanks for your time.