RadicalMGuy wrote:
I actually completely disagree with everything said in this post.
The whole fun thing about our server is that anything can be done by anyone anywhere. Nothing to think about, no RPing, no currency, none of that. The best thing about the server is the disorganization.
I'd say if we think space is a problem, walk an hour in a random direction and set the spawn there. Welcome to the new area, do whatever and you won't have to worry about your old structures.
If the server is reset, and/or any kind of system is implemented marswithrings style, I'm leaving, screw this, I'll have more fun in single player, where there aren't restrictions because it looks "better" or "for space saving"
The whole fun thing about our server is that anything can be done by anyone anywhere. Nothing to think about, no RPing, no currency, none of that. The best thing about the server is the disorganization.
I'd say if we think space is a problem, walk an hour in a random direction and set the spawn there. Welcome to the new area, do whatever and you won't have to worry about your old structures.
If the server is reset, and/or any kind of system is implemented marswithrings style, I'm leaving, screw this, I'll have more fun in single player, where there aren't restrictions because it looks "better" or "for space saving"
I wasn't necessarily saying I think we NEED to implement these changes or reset the map - I was saying if we do reset the map because of the disorganization, then we would need to set the new map up with organization, or else it would be pointless to destroy everyone's creations and start over.
Personally, I'm not strongly in favor of resetting or not resetting the map, so whatever the community wants is fine with me. <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object>