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[Enjin Archive] Can mywarp signs be allowed for users again?
Started by [E] Uber_Soldat

Sorry t be a

Donators only fan

But it would be a good addition to the $5 up side of donating
Cool I didn't even know about the warp signs! I'm a durp...
BARNEY626 wrote:
Sorry t be a

Donators only fan

But it would be a good addition to the $5 up side of donating

But my problem with that is that I cannot afford even 5 dollars to donate. I am very much broke due to no one hiring students, so I cannot get a better job, and I am still paying every penny on my car. Another question I have is, why bother with restricting such a small thing as being able to place a warp sign to donators? It's not a major thing really, and so far, near all donator perks are cosmetic.
There are a number of non-cosmetic donator perks already, so one more wouldn't exactly be setting a new precedent. In any case, you can already file a PE to get the signs put in even if you haven't donated. There are a number of reasons that users might not be able to place these signs without supervision, including but not limited to creating access points to private warps that they should not have access to. It's not that hard to file a PE for this stuff guys. There is nothing critical involving the placement of the sign that is going to happen between the time you file the PE and the time the PE is taken care of.

If you find that PEs are taking forever to be solved, then become more active in the community. Mods see the name and number of each PE when they are filed. They're more inclined to help people that they know, people that they know are nice, people that they know are creating things for the community as a whole to enjoy. Yes, they eventually get through all of them, but they have to start somewhere, and they tend to choose to help people they know will in turn help build and create great things for the community. If you're already one of those people, then you're PEs are probably being attended to as fast as the mods can without completely destroying their own enjoyment of the game.
I think the reason is that Private Warps may be accessed this way.

And to be honest, one time I made a PE asking for a MyWarp sign, and it was closed saying "Nope." I was like... ummm actually yes?! lol
Darth Android wrote:
There are a number of non-cosmetic donator perks already, so one more wouldn't exactly be setting a new precedent. In any case, you can already file a PE to get the signs put in even if you haven't donated.

But that is more work from the mods, who already have an overloaded ticket system. It's just not as easy as snapping your finger to answer these, mods have to take the time from playing to do things for other users. Maybe if we had more mods, that would alleviate some of the pressure, but then that means more people sacrificing their time to help another person.
Darth Android wrote:
There are a number of reasons that users might not be able to place these signs without supervision, including but not limited to creating access points to private warps that they should not have access to.

Whats stopping them from doing it now? If there is a system to prevent warping to private points, the same system will handle the signs.
Darth Android wrote:
If you find that PEs are taking forever to be solved, then become more active in the community. Mods see the name and number of each PE when they are filed. They're more inclined to help people that they know, people that they know are nice, people that they know are creating things for the community as a whole to enjoy. Yes, they eventually get through all of them, but they have to start somewhere, and they tend to choose to help people they know will in turn help build and create great things for the community. If you're already one of those people, then you're PEs are probably being attended to as fast as the mods can without completely destroying their own enjoyment of the game.

But my problem with that is that not everyone can devote their entire time chatting up the mods to make a few friends in high places. Yes, connections are nice, but there are other things that the person could be doing outside of the game.
Uber_Soldat wrote:
Whats stopping them from doing it now? If there is a system to prevent warping to private points, the same system will handle the signs.

That actually is a very grave assumption that may or may not be true. The bug with cake / experience glitching was due to that assumption. You get experience for placing blocks, and worldguard prevents you from placing blocks where you shouldn't. So because you can't place blocks where you don't have permission, the same system should prevent you from getting experience from them, right? The answer to that is actually a bit more complicated, which is why we had the bug.

To clarify, yes there are private warps in the game, which use an access list to restrict the users. But there's no access list for signs. If someone clicks on a MyWarp sign, whose permissions are checked? Does the person that placed the sign have to have permission to use the warp? (Ex. I want to warp people from the end of a maze to a loot room. I want anyone that can get to the sign to be able to use it, but I don't want people to just be able to /warp to the loot room) Does the person clicking on the sign have to have access to the warp? (Ex. Maybe it's a convenience thing for a secret clubhouse. Members only!) Or does it not take that into account at all and just activate the warp without checking permissions?

More importantly, you're assuming that the author of the plugin thought about all this. The problem with java is not that it's slow, the problem is the bar for entry is extremely low. You have a lot of really poor developers that have hardly a clue what they're doing. The last two plugins I looked at had absolutely no clue about proper code design, and were little more than heaping piles of crap that would only work when the moons aligned, and if the server was running a specific version of bukkit.

TL;DR: Making assumptions about features is an easy way to create problems, especially when security is involved. As a general rule of thumb, never trust that a programmer has thought about every little detail. Not that programmers are bad at that sort of thing necessarily, but they often have a very specific purpose in mind when they write a plugin, and you might be using the plugin outside of the way the programmer intended it.
Uber_Soldat wrote:

But my problem with that is that not everyone can devote their entire time chatting up the mods to make a few friends in high places. Yes, connections are nice, but there are other things that the person could be doing outside of the game.

Well, it's not just chatting up the mods and making friends in high places. They notice the little things. Answer questions in chat, help the new people on the server. Make their workload easier. No, it's not spending time getting to know them personally, but they see your name. Others see your name. You make yourself valuable to the community, and then the community wants to make sure you stay around. Also, if you can voice chat, join the mumble server. It really gets you noticed, and it doesn't take away from game time or other time-- you can chat and talk while you play the game.

EDIT: I just checked the sourcecode for the plugin we're using. There are 2 permissions for dealing with signwarps: The ability to create signwarps, and the ability to use signwarps. It does not in any way, shape, or form respect private warps, which is why I imagine only mods have permission to create signwarps.
Well then, I can't help but agree now. You make a great point, but I just wish that the developer had actually added a system to check that. While I don't like it, I do agree that, for now, such a restriction should be placed until a replacement plugin can be found - or an update fixes such an issue.
I do what Yield was talking about, I use a macro/keybinding mod...warping has never been easier lol
Notes:

~Mods will place them if there is a pe for it...if someone closes it, odds are you didnt spell something right so it didnt work (or the mod is being a dupe and needs a little smack...just let me know <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f609.svg?0" type="image/svg+xml" standby=";)">;)</object>

~MyWarp signs wont allow access to private warps unless you have perms for its use. it will come up as 'This warp does not exist' if you try to use it and you dont have perms

~We do not allow players to do them as they become a messy hassle when placed all over the friggin place...

~They used to be useable in a duping scheme and they are still not public just in case some glitch allows it again.