Okey, i see alot of people complaining about bad warps, and i to have been killed by one. Theres been something wrong with the warping system, and im suprised sawine havent looked into it yet. I reported this issue a while back then i managed to misspell a warp and i went to the old hyrule casino where i died from suffication. The location of the warp itself is normal, but sometimes the warps teleport you under the ground instead.
I've found out with some testing, that you can both use this bug to dupe and how to avoid being killed. For the dupe, i wont tell as it will only get me in trouble. But if you dont want to lose your items, logg off quickly before you die. The game wont put you into i blocked off area, so that way you force the game to put you somewhere with a 2 block high space. And dont go to the staff complaining you didnt have the time to logg off.. It takes like 1-2 seconds and you have 5-7 to do it in..
So, if everyone just could read this, there would be no more need for further refounds. This way, the staff wont have to refound people that might be lieing to get some extra resources. Just wanted to point this out..
Thumbs up if you think i helped you <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f44d.svg?0" type="image/svg+xml" standby=":thumb:">:thumb:</object>
I've found out with some testing, that you can both use this bug to dupe and how to avoid being killed. For the dupe, i wont tell as it will only get me in trouble. But if you dont want to lose your items, logg off quickly before you die. The game wont put you into i blocked off area, so that way you force the game to put you somewhere with a 2 block high space. And dont go to the staff complaining you didnt have the time to logg off.. It takes like 1-2 seconds and you have 5-7 to do it in..
So, if everyone just could read this, there would be no more need for further refounds. This way, the staff wont have to refound people that might be lieing to get some extra resources. Just wanted to point this out..
Thumbs up if you think i helped you <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f44d.svg?0" type="image/svg+xml" standby=":thumb:">:thumb:</object>