@1215969 wrote:
Well, I think if it wouldn't impact on performance than its worth perhaps looking into. Although I wouldn't want Clans to be able to overpower single players on land claiming (Have no idea how this works tbh, could be talking out of my rear). I have a hard enough time with people claiming next to my builds out on the middle of no where I don't want to have to worry about a clan suddenly up against my builds.
EDIT:
After reading (I probably should have read the whole thing over again while drinking my coffee instead of just posting) I think as long as clan bases are approved by the clan/nearby builders it will be fine. I just worry that a clan will set their home near someone's builds and then the clan themselves will go and claim around it to make it a big clan base and step on smaller single player builders.
EDIT:
After reading (I probably should have read the whole thing over again while drinking my coffee instead of just posting) I think as long as clan bases are approved by the clan/nearby builders it will be fine. I just worry that a clan will set their home near someone's builds and then the clan themselves will go and claim around it to make it a big clan base and step on smaller single player builders.
Clans isn't like Factions in the dominance aspect, it's pretty much just a way to make a group that players can associate with and have a private chat channel with. It can give a sense of camaraderie to players with mutual interests