Hello people <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f642.svg?0" type="image/svg+xml" standby=":)">:)</object>
Am starting a simple show of all the updates known in Minecraft, maybe anyone will need them <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f642.svg?0" type="image/svg+xml" standby=":)">:)</object>
It's too long, then I will cite them daily <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f609.svg?0" type="image/svg+xml" standby=";)">;)</object>
Enjoy it guys !!
So, I start <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f61b.svg?0" type="image/svg+xml" standby=":p">:p</object>
1.0.0 - November 18, 2011
• New achievements
• Glowstone changed from "stone" to "glass".
• Amount of Experience Orbs dropped by a player on death now limited.
• The ability of Endermen to carry blocks reduced in some way.
• Minor changes to some textures (most notables Block of Iron and Monster Spawner).
• Ghast fireballs have a different texture.
• On death, a proper score is given based on how many experience orbs the player has collected.
• When flowing lava hits a water source directly from above, it creates stone where previously the lava would flow through the water.
• You can toggle between three states when pressing F5 (first person, third person back, third person front), having the addition of third person view from the front.
• Ender Pearls have a unique ability. When thrown, the player will teleport to the Ender Pearl's impact location, but take 2 and 1/2 hearts of fall damage. They will not work in Creative.
• Golden Apples now glow purple in inventory.
• Fences no longer block you from moving onto their space. You can now stand next to them, like you can with glass panes and iron bars.
o They will also connect to solid blocks.
• There is a slight delay between jumps when holding down the jump button, so that the player no longer bounces between ceiling and floor in two-block-high spaces.
• Labels for items have a blue border.
• Random loot chests in strongholds.
• Blocking now moves the player's arm, rather than the sword just floating right in front of the player.
• Weapon and tool damage has been nerfed to make space for the increased damage enchantments (Diamond swords do 3.5 hearts now instead of 5).
• Most mobs got their health changed. Sheep now have 4 hearts, Ghasts 9.5 hearts, zombies 10 hearts and 1 armor point...
• Many blocks' mining speeds have been decreased. This is mostly blocks that used to take a long time to mine.
o Redstone Ore (mines at other ores speed)
o Iron Doors
o Wooden Door
o Monster Spawner
o Iron Block
o Gold Block
o Diamond Block
o Stone Brick
o Iron Bars
o Furnace
o Dispenser
o Brewing Stand
o Obsidian (from 15 to 10 seconds)
New Features:
• Server:
o The "/give" command can now set the damage value of the wanted item: /give username itemID quantity damage(For example: "/give player 35 12 1" to give 12 orange wool.)
• In the Nether:
o Nether Bricks.
o Nether Fence.
o Nether Stairs.
o Nether Fortresses.
• "The End" (unofficially called "The Ender", or "Enderlands"), which replaces the previously announced Sky Dimension.
o End Portals take the player from the Overworld to The End. To go back to the Overworld, one must defeat theEnderdragon and jump through the portal that appears.
End Portal Frame
End Portal Block
Endgame/Credit screen (world is still playable afterwards)
o End Stone
• New Items:
o Ghast Tear
o Blaze Rod
o Nether Wart
o Gold Nugget
o Glass Bottle
o Spider Eye
o Fermented Spider Eye
o Blaze Powder
o Magma Cream
o Glistering Melon
o Eye of Ender
Activates Ender Portal Frame blocks.
o 9 new Music Discs.
• Finished biome code and new biomes.
o Snowy biomes.
o Swamp biomes adjusted to appear "swampier."
Darker grass
Darker water
Lily Pads
o Mushroom biomes.
Naturally generated Huge Mushrooms.
New Mushroom Cow, the Mooshroom.
Mycelium blocks.
• New sound effects, including:
o Minecart sounds.
o Shears sounds.
o Additional Bow sounds.
o Big slime sounds.
o Tool breaking sounds.
o The true sounds of Endermen and Silverfish. ( Enderman and Silverfish have new sounds instead of just zombie sounds for Enderman and spider sounds for Silverfish).
• Changes in already existing sounds:
o A change in the sound of Rain.
o New sounds for Doors.
o New sounds for the skeleton' walking to make them sound more skeleton-y.
• Bow models now appear in third-person larger and in 3D.
• Bows no longer have an infinite number of uses. (385 shots before breaking)
• If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided you are within 13 blocks of the ceiling.
• 6 New Mobs:
o Enderdragon (Boss Mob)
Enderdragon eggs
o Mooshroom Cows.
o NPCs in Villages, as Villager Mobs.
o Snow Golem mob.
Can be crafted.
Melts in hot biomes.
Spreads snow around when it walks.
Passive, but throws snowballs at enemies.
o Two new aggressive mobs for the Nether.
Magma Cube
Blaze
• Experience (skills) can now be used for enchantments.
o Each Experience Orb is worth one Score Point.
• Animal Breeding.
o Wheat bundles feed animals and make them come towards you.
o Feeding animals makes them enter "love mode".
o Hearts will come out of animals while in love mode.
o Breeding will produce Baby Animals. Smaller versions of the parents with large heads that have a faster animation and a higher pitched sound.
• New/Improved armor system.
o Increased armor durability.
• Sun and moon changes:
o Moon phases.
o Sun and moon now rise in the east.
• Game mechanics changes:
o Hardcore Mode - Locks the difficulty to Hard and forces you to delete your world if you die. The health bar changes appearance to indicate you are playing in Hardcore mode.
• Item Repair
• Potions, Splash Potions, Potion effects, Brewing Stand, and Brewing.
• Enchantment Table, and Enchanting
Am starting a simple show of all the updates known in Minecraft, maybe anyone will need them <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f642.svg?0" type="image/svg+xml" standby=":)">:)</object>
It's too long, then I will cite them daily <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f609.svg?0" type="image/svg+xml" standby=";)">;)</object>
Enjoy it guys !!
So, I start <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f61b.svg?0" type="image/svg+xml" standby=":p">:p</object>
1.0.0 - November 18, 2011
• New achievements
• Glowstone changed from "stone" to "glass".
• Amount of Experience Orbs dropped by a player on death now limited.
• The ability of Endermen to carry blocks reduced in some way.
• Minor changes to some textures (most notables Block of Iron and Monster Spawner).
• Ghast fireballs have a different texture.
• On death, a proper score is given based on how many experience orbs the player has collected.
• When flowing lava hits a water source directly from above, it creates stone where previously the lava would flow through the water.
• You can toggle between three states when pressing F5 (first person, third person back, third person front), having the addition of third person view from the front.
• Ender Pearls have a unique ability. When thrown, the player will teleport to the Ender Pearl's impact location, but take 2 and 1/2 hearts of fall damage. They will not work in Creative.
• Golden Apples now glow purple in inventory.
• Fences no longer block you from moving onto their space. You can now stand next to them, like you can with glass panes and iron bars.
o They will also connect to solid blocks.
• There is a slight delay between jumps when holding down the jump button, so that the player no longer bounces between ceiling and floor in two-block-high spaces.
• Labels for items have a blue border.
• Random loot chests in strongholds.
• Blocking now moves the player's arm, rather than the sword just floating right in front of the player.
• Weapon and tool damage has been nerfed to make space for the increased damage enchantments (Diamond swords do 3.5 hearts now instead of 5).
• Most mobs got their health changed. Sheep now have 4 hearts, Ghasts 9.5 hearts, zombies 10 hearts and 1 armor point...
• Many blocks' mining speeds have been decreased. This is mostly blocks that used to take a long time to mine.
o Redstone Ore (mines at other ores speed)
o Iron Doors
o Wooden Door
o Monster Spawner
o Iron Block
o Gold Block
o Diamond Block
o Stone Brick
o Iron Bars
o Furnace
o Dispenser
o Brewing Stand
o Obsidian (from 15 to 10 seconds)
New Features:
• Server:
o The "/give" command can now set the damage value of the wanted item: /give username itemID quantity damage(For example: "/give player 35 12 1" to give 12 orange wool.)
• In the Nether:
o Nether Bricks.
o Nether Fence.
o Nether Stairs.
o Nether Fortresses.
• "The End" (unofficially called "The Ender", or "Enderlands"), which replaces the previously announced Sky Dimension.
o End Portals take the player from the Overworld to The End. To go back to the Overworld, one must defeat theEnderdragon and jump through the portal that appears.
End Portal Frame
End Portal Block
Endgame/Credit screen (world is still playable afterwards)
o End Stone
• New Items:
o Ghast Tear
o Blaze Rod
o Nether Wart
o Gold Nugget
o Glass Bottle
o Spider Eye
o Fermented Spider Eye
o Blaze Powder
o Magma Cream
o Glistering Melon
o Eye of Ender
Activates Ender Portal Frame blocks.
o 9 new Music Discs.
• Finished biome code and new biomes.
o Snowy biomes.
o Swamp biomes adjusted to appear "swampier."
Darker grass
Darker water
Lily Pads
o Mushroom biomes.
Naturally generated Huge Mushrooms.
New Mushroom Cow, the Mooshroom.
Mycelium blocks.
• New sound effects, including:
o Minecart sounds.
o Shears sounds.
o Additional Bow sounds.
o Big slime sounds.
o Tool breaking sounds.
o The true sounds of Endermen and Silverfish. ( Enderman and Silverfish have new sounds instead of just zombie sounds for Enderman and spider sounds for Silverfish).
• Changes in already existing sounds:
o A change in the sound of Rain.
o New sounds for Doors.
o New sounds for the skeleton' walking to make them sound more skeleton-y.
• Bow models now appear in third-person larger and in 3D.
• Bows no longer have an infinite number of uses. (385 shots before breaking)
• If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided you are within 13 blocks of the ceiling.
• 6 New Mobs:
o Enderdragon (Boss Mob)
Enderdragon eggs
o Mooshroom Cows.
o NPCs in Villages, as Villager Mobs.
o Snow Golem mob.
Can be crafted.
Melts in hot biomes.
Spreads snow around when it walks.
Passive, but throws snowballs at enemies.
o Two new aggressive mobs for the Nether.
Magma Cube
Blaze
• Experience (skills) can now be used for enchantments.
o Each Experience Orb is worth one Score Point.
• Animal Breeding.
o Wheat bundles feed animals and make them come towards you.
o Feeding animals makes them enter "love mode".
o Hearts will come out of animals while in love mode.
o Breeding will produce Baby Animals. Smaller versions of the parents with large heads that have a faster animation and a higher pitched sound.
• New/Improved armor system.
o Increased armor durability.
• Sun and moon changes:
o Moon phases.
o Sun and moon now rise in the east.
• Game mechanics changes:
o Hardcore Mode - Locks the difficulty to Hard and forces you to delete your world if you die. The health bar changes appearance to indicate you are playing in Hardcore mode.
• Item Repair
• Potions, Splash Potions, Potion effects, Brewing Stand, and Brewing.
• Enchantment Table, and Enchanting