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[Enjin Archive] TNT in War World
Started by [E] SpaceNarwhal

We were having an arguement in chat earlier about TNT in the war world...

Pros :

- Fun

- Booby Traps

- Cannons

- Faster Mining

- A Purpose for Gunpowder

Cons :

- Laggy

- Laggy

- Really Laggy

- Dupers Paradise

- Increased Mob traps = More lag.

~SN
TNT will be allowed in the war world.
... yeah.
Oh..

I was told it was still undecided.

Ah well.

~SN
this is how i will see it, there isnt going to be that many people with tnt, so it wont be a problem
Making anyone with TnT overpowered.
Excluding you and Cryston,Right Griff <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f609.svg?0" type="image/svg+xml" standby=";)">;)</object>
So far there is a rule of only 20tnt allowed to be placed and blown up at the same time. Also one that is "do not stack tnt down to bedrock level"

These are all just for now, Im sure rules will be changing often until war world is open.
Robertfox wrote:
Excluding you and Cryston,Right Griff <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f609.svg?0" type="image/svg+xml" standby=";)">;)</object>

pretty much, and im going to raid and kill anyone in the war world with tnt
i have a stack ><object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object>