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[Enjin Archive] Minecraft economy
Started by [E] Chris :D

Sorry fopr the horrible spelling and mistakes its late at night, ive just had a brain storm.

On this site it should have a convertor or a sticky thread with prices such as: 64 iron = 12 diamonds

Thats just and example and then from this everyone knows where to stand, we could use this as a base ammount when trading, we could use one thing such as diamonds as the base value to compare, this allows users to find out how much they are worth ect... <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object>
<object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f632.svg?0" type="image/svg+xml" standby=":o">:o</object> thats a good idea! ive always have trouble with minetown's economy
Setting prices for people will destroy the economy. There are exchange rates at the admin exchange but tying us down to set prices will be detrimental.
jpkoushel wrote:
Setting prices for people will destroy the economy. There are exchange rates at the admin exchange but tying us down to set prices will be detrimental.

Yeah... plus, this negates the entire principal of supply and demand.
I didnt say limit them to a strict number, check any other game it has a rough price, as people buy and sell you can use it as a rough price, it could change every week? i dont know maybe look at trends because iof not new people will be ripped off prehaps...
Dude, Darednar made a post like this a loooooonnnnggggg time ago
I seen that a few hours ago, and no one is following it so if there is an offical one then it would be benifical to the server