I have noticed that the economy since we switched to this server has been in a rut in a way.
Not saying that it was better on agharta when DTE and a select few ran the economy. However, this
brings me back to when minetown switched from Diamond, Gold, and Iron being the currency. The economy was really
messed up than even though there were many ways to make money.
Now the fix I have may be seen as a socialist move by many but I figured I would present it anyway.
The fix I have is related to real world application. In Europe as well as in America people receive pensions I propose a month pension given out by the server each month of 1,000 MTC. This would act like a salary of sorts so it encourages people to go out and spend in both shops in the market as well as outside. This will also allow for more players to be able to afford to open shops as well as expand without have just to sell claim blocks as one of currently two ways to make money.
This would add up to 12,000 MTC per person on the server each year. Now, You say well what happens if too many credits are entered into the economy. The economy will solve that issue by having prices rise.
Did you now right now in the market the average Price of Stone Brick is 9.75 a stack. The lowest being 4.25 and the Highest 20MTC, You may even look at the price of Diamond the average price being 44.5 MTC with the lowest being 25MTC and highest being 62.5 x2 since the owner sells them by 2.
This screams that there is a huge problem with the economy when DIAMOND is cheaper than sea lanterns which the average price of that is sitting at 262.5 MTC for 16 on average. Lowest being about 7.89 for 1 and Highest being 25 for 1.
I believe that this pension of 1,000 a month given to players just for being a member on the server will go a long way in helping the economy.
Do you want 1,000 MTC a month for being a member on the server?
Not saying that it was better on agharta when DTE and a select few ran the economy. However, this
brings me back to when minetown switched from Diamond, Gold, and Iron being the currency. The economy was really
messed up than even though there were many ways to make money.
Now the fix I have may be seen as a socialist move by many but I figured I would present it anyway.
The fix I have is related to real world application. In Europe as well as in America people receive pensions I propose a month pension given out by the server each month of 1,000 MTC. This would act like a salary of sorts so it encourages people to go out and spend in both shops in the market as well as outside. This will also allow for more players to be able to afford to open shops as well as expand without have just to sell claim blocks as one of currently two ways to make money.
This would add up to 12,000 MTC per person on the server each year. Now, You say well what happens if too many credits are entered into the economy. The economy will solve that issue by having prices rise.
Did you now right now in the market the average Price of Stone Brick is 9.75 a stack. The lowest being 4.25 and the Highest 20MTC, You may even look at the price of Diamond the average price being 44.5 MTC with the lowest being 25MTC and highest being 62.5 x2 since the owner sells them by 2.
This screams that there is a huge problem with the economy when DIAMOND is cheaper than sea lanterns which the average price of that is sitting at 262.5 MTC for 16 on average. Lowest being about 7.89 for 1 and Highest being 25 for 1.
I believe that this pension of 1,000 a month given to players just for being a member on the server will go a long way in helping the economy.
Do you want 1,000 MTC a month for being a member on the server?