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[Enjin Archive] Reguarding Mobs
Started by [E] Arz0n [1]

Okay so I'm trying to build a small village and everywhere is lite up pretty good but for some reason mobs still spawn and its like a mob apocalypse so i think until the lag is sorted out maybe we should lower difficulty because its causing a lot of deaths <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/2639.svg?0" type="image/svg+xml" standby=":(">:(</object>. The iron mob thing doesn't help very much as he moves very slow.
Quit being a baby about the mobs. This is like the 50th thread ive seen about someone complaining about the mobs. They probably arnt spawning in the lit areas. They probably wander into the village after spawning elsewhere. The mobs are part of Minecraft deal with it,

PS Its regarding. Guarding the mobs would only further annoy your situation.
Obvious wanna-be troll is obvious
Would it be possible to make them spawn less, but make them a lot harder to kill?

1/2 as frequent, but 2x more deadly(their damage) as well as 2x their HP?
Ok so they fix mob lag to enhance your experience and now you want them nerfed?

I see no logic in this thread.
Arz0n wrote:
Obvious wanna-be troll is obvious

Why am i a troll? Because i oppose your thought process? Minetown is a survival server why the hell would they lower the difficulty? Build a better wall around your village and maybe they wont get in. Next time you call someone a troll make sure they are in fact being one.
A solution to your problem:

MOAR torches.
onedoesnot.jpg

Now im trolling <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f600.svg?0" type="image/svg+xml" standby=":d">:d</object>
misc-all-the-things.png

X2!!!
hurr 'go vote and get dia to make armor' durr