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[Enjin Archive] New server event idea!
Started by [E] Madster

So, you may, or may not know that minetown is FULL of hidden places, but im not telling you any of them(if you know, please dont leak it to other players on here) Anyways, with these secret places, i thought of an event. Hide n' Seek.

Thats right. Here is what i have layed out:

Staff members will all hid around the server, while players frantically look for them. The first three players to find a staff member win whatever the prize is. The staff can only give 1 small hint on where they might be.

Before the event begins, all who participate will start at spawn, with a broadcast message with a countdown till they all go and start looking. When a player finds a staff member, the staff member makes a broadcast of some wort like "Zionia has been found by madster456" So the players know that only two more staff members can be found.

The only problem with this event is the World Map. Im sure if this idea becomes into mind, World Map could temporarily be turned off for the time of the event.

So that is my event idea, if i think of any more idea to add to it, i will be sure to let everyone know on this forum post. <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f642.svg?0" type="image/svg+xml" standby=":)">:)</object>
They already do this, or have done before at least. They chose a city, everyone warped there and tried to find them.
im saying this would be server wide, not in some city. I still think its a good idea, and i know a few people in mumble really liked the idea.
Server wide would be impossible, it's just too big.
When i say server wide, i dont mean, out in the woods in the middle of freaking no where. IM talking in the bigger cities, or 500 blocks within spawn.
it sounds cool... but i dont think world map should be turned off, the participating staff should just be temerarily removed from the map.
That would be a good idea. I'm probably not going to participate, though.
space as far as i know the only way to remove the staff member is by turning of the plugin in away (you cant actually turn it of it would be disballed/removed for that time which would cause hassle) but yeah that is as far as i know someone will probs tell me im wrong

but yeah its the plugin coding that would have to be altered and i dont think the dev team have time to do that