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[Enjin Archive] The Bukkit team has joined Mojang
Started by [E] tomcort

Exciting news.... Bukkit: The Next Chapter.
cool, goodbye bukkit u will be missed,
So does the mean that when minecraft updates? all the bukkit plugins will to? this leaves me a few concerns...

Does this mean al lthe plugins we use now will be useless later?
Uh Gurgash, it's always been like that. When Minecraft updates, all the plugins have to be updated. This won't change regardless of whether Bukkit is involved or not <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f61b.svg?0" type="image/svg+xml" standby=":p">:p</object>
From what I read, bukkit will continue at least until 1.2, so we will have our 1.2 and plugins at about the same pace as we would normally. Plugins will update as normal for this.

Following this, nobody knows.

I expect that the bukkit team will introduce an API very similar to the existing one as the official API, and It won't be too hard to port existing plugins to it. However, every plugin will have to be rewritten by it's author against this new API. Plugins that were designed properly from the start, won't have much of an issue. Poorly designed plugins, or plugins that have to integrate tightly with bukkit-specific things, will have a much harder time updating. Most of the major plugins have already prepared for this, and actually have all of the bukkit-specific code isolated away from the rest, so that it is easy and simple to replace.

I personally hope that the bukkit team is given freedom with the server to make deeper improvements to it, and fix a number of serious performance issues that affect it.
Darth Android wrote:
From what I read, bukkit will continue at least until 1.2, so we will have our 1.2 and plugins at about the same pace as we would normally. Plugins will update as normal for this.

Following this, nobody knows.

I expect that the bukkit team will introduce an API very similar to the existing one as the official API, and It won't be too hard to port existing plugins to it. However, every plugin will have to be rewritten by it's author against this new API. Plugins that were designed properly from the start, won't have much of an issue. Poorly designed plugins, or plugins that have to integrate tightly with bukkit-specific things, will have a much harder time updating. Most of the major plugins have already prepared for this, and actually have all of the bukkit-specific code isolated away from the rest, so that it is easy and simple to replace.

I personally hope that the bukkit team is given freedom with the server to make deeper improvements to it, and fix a number of serious performance issues that affect it.

Fingers crossed. If that doesn't work out there is always the new Spout Minecraft server. Not sure if we will still be playing Minecraft by the time that is done though...