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[Enjin Archive] Glitch with Silk Spawner
Started by [E] Sequel_Sentry

Hello. I opened a petition about a glitch with Silk Spawner changing the types of my spawners without me doing anything, and it was closed. For some reason, I can't view it anymore to see the responses (not sure if that's a PE glitch).

Regardless, today the glitch happened again, and I think I've found the issue. Silk Spawner does not allow spawners of different types to stack; however, when two different types are dropped on the ground, something is causing them to combine. I'd assume this is NoLag, which also has a habit of stacking potions, pickaxes, and other interesting things. Unfortunately, it appears that when these two plugins are combined, when two spawners combine, they all revert back to pigs. For example, yesterday I died and dropped 8 cave spider spawners and 1 spider spawner, and all were converted to pig spawners. Same thing happened today with skeleton spawners, they combined with one of the pig spawners I had to form more pig spawners. This glitch has caused me to lose around 11 spawners, which reverted back to pigs or were deleted (not sure about that part, but I appear to be missing a couple of them as well).

Even if I can't get the spawners back, I thought it would be worth it to report this glitch.

~Sequel
I have had this happen to me with a skeley spawner...

Lots o pork though <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f44d.svg?0" type="image/svg+xml" standby=":thumb:">:thumb:</object>
The auto-merging of dropped items is a feature of the customized craftbukkit build we're running (to help reduce lag). I will see if I can get a look at the code to see if it takes enchantments into account when merging items into stacks (since silkspawners uses an enchantment to mark the mob type on spawners). I'd advise you break the spawners into spawn eggs (which won't merge) for transport if you do not feel you can get them back to a chest safely until this is sorted out.

Thanks for bringing this to our attention.
Thanks for the quick reply, I'll make sure to do that.