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[Enjin Archive] Monster Spawners are Pigs?
Started by Unknown User

Hello, I have encountered a problem on minetown that has created all of my monster spawners that have spawned hostile mobs, into pig spawners. I am not sure if this was intentional, or has happened because of an accident, but I have had 37 spawners that has been changed into pigs. I have previously had 57 spawners *didnt know where those went* but now all i have are pig spawners. If this was intentional, I would like to protest, because it is unfair for people who already have placed spawners, and have kept them. I am not sure if this is possible, but I would like to be refunded. I have a screenshot of 37 pig spawners, but not the actual spawners that I used to have.

The spawner types were

5 Enderman spawners

14 cave spider spawners

15 skeleton spawners

3 creeper spawners

I hope that you will refund me, because this is the majority of my wealth that I have in minetown.

EDIT: I know this has been going on, but the spawners were already in my chests. There were no notifications about this BEFORE it happened, so i had no way to have the common sense to place them before it happened. Also, I am sorry but i have stated it was already in my chest, so it has been converted. The forum post states not to break them, but they were already in item form.

why wont people read forums

when destroyed / placed / whatever they automatically switch to pigs. this is because the monster spawnbox plugin is still in 1.8.1 while the server is in 1.0.0. thought id clear up reasons why this is happening.

i dont think refunds are being issued, simply because people could just say "here this was a sheep spawner now its pig" and the volume of requests.

-pred
yeah, if you played MC in SP creative you would know whenever you do anything to a spawner it changes back to a pig
I know this has been going on, but the spawners were already in my chests. There were no notifications about this BEFORE it happened, so i had no way to have the common sense to place them before it happened. Also, I am sorry but i have stated it was already in my chest, so it has been converted. The forum post states not to break them, but they were already in item form.
Bummer, I didn't lose near the volume that you lost but still lost a spawner. I thought the only glitch was if you dropped/placed it, not if you just took it out of your chest.
If you have spawner's in your chests and have NOT touched them, when the plug-in is up-dated will they be the original type ... ? Doe's anyone know ...
To reassure refunds, I PROMISE to my Lord and Savior Jesus Christ that these were the types of spawners I had *or thought i had* when they were in my chests. I really hope that reassures you. If someone were to come up to my face and question my faith in Jesus, I would be offended.

P.S. Only if someone comes up to my face <object class="emojione" data="https://resources.enjin.com/1489581540/themes/core/images/emojione/svg/1f642.svg?0" type="image/svg+xml" standby=":)">:)</object>
Keoni, you lost nothing compared to me...

I was waiting to hang newly obtained spawners until the toggable lights plugin was fixed. Therefore, I had over 200 spawners in chests, only some of which were pigs.

I lost:

72 spider

34 cave spider

19 zombie

9 skeleton

6 silverfish

5 creeper

2 pigzombie

1 enderman

1 wolf

and I already had 58 pigs which were unaffected
^

Lol.
So glad I have no spawners