Greetings, I declare the faction of The Elven Kingdom Of Relad to be established. The kingdom of the elves is much different then those of other lands. It is a place to be feared but a place of safe keeping, for it shall withstand the blows of the its enemys. For years they thought we were lost...but no more shall we remain in hiding. We have stood centurys in concealment and plan to do so untill the fall of this world, but not in hiding any more. If you should chose to not coroperate then we shall don our war gear and take the war to the enemy! But if you do not wish to broken and utterly demolished, join us for out journy will not end untill we have conquered all the lands.
We are a close knitt group of archers, thieves, and scouts, but we are also in need many close combat warriors because of these new times we must cope with new nesseties. Also we live in the tree tops and inside them ambushing anyone we deem enemys to our sacred forrest. If we find anyone desrecrate our land we shall march on into their lands killing and let loose the hounds of war. May the gods have mercy on our enemys, for we shall not.
We have four noble clans. The names of these clans are Ardave, Bardos, Chetcus, and Zardol. Each one is specilised in a diffrent aspect. Ardave is specilised in woodcutting, and is known for its cunning and guile. They also controll the lumber economy. Bardos is specilised in mining and controlls the mining economy. It is well known for its superstisiousness and warriors. Chetcus is specilised in redstone. They make most of our tecnology and are very secretive, Bardos almsot went to war with them because of Bardos thought they were devils and hiding something but that was changed by a great leader by the name of HamerGaming, but that is another story, for another day. Zardol is known for its simplisity and comon people. They controll food economy and supplies. They are the most well liked of all the clans.
Finally comes the story of HamerGaming who united us all. He was born on a festive holiday, in the winter. It was an omen, good or bad not known. His father was th leader of the clan of Ardave and mother Chetcus. He was shunned by the people of Bardos, they thought he would bring ruin to there lands. Since his parents refused to meet on matters they gave him to the clan of Zardol. They brought him in like one of there own and raised him to become a fine warrior. But Against his adopted fathers wishes he became a scout, one of the best in the lands too. He talked to his real mother and father when they were threatened by a neighboring kingdom. He told them that they need to unite the clans to fight of the invasions, they said they would bring together Ardave and Chetcus but could not speak for Bardos or Zardol. The leader of Zardol agreed almost instantly, but Bardos would not. So young Hamer challenged the leader to a dual, if he won they would join and vote for a king. HamerGaming won with a punch to the face knocking Bardos out thus wining the dual. Then the four clans voted on a king and Hamer was chosen.
FACTION INFO:
FACTION COLORS:
Magenta and Yellow
MEMBERS:
KING:HamerGaming-Head of scouts-ARDAVE
THEIF:Sedrick-King of thieves
THEIF:Zitman-Head advisor to the thieves
SCOUT:Tylerkelli43215-scout
SCOUT:Mastergve117-scout
ARCHER:Pattsully-archer-BARDOS
THEIF:DxWeennaaaa-Theif-BARDOS
RANGER:TacoIcinMan-Head of rangers-ARDAVE
CAMP SUPPLIER:Epsilon123-Camp supplier-
KILL ON SIGHT:
(none yet)
ALLIES:
Soviet Empire
ENEMYS:
(none as of now)
CLANS:
ARDAVE: Specilises in woodcutting, controlls the lumber economy, and has the Ring of Theives
BARDOS: Specilises in mining, contolls mining economy, and has the Dwellers
CHETCUS: Specilises in redstone, controlls redstone economy and makes most tecnology, has the Redstone Cult
ZARDOL: Specilises in hunting and farming, controlls food economy, has the Huntsmen
CLASS SUPPLIES: (Extra supplies will be handed out in a war)
THEIF: 1 iorn pickaxe, 1 iorn shovel, 20 dirt, 10 torches, 10 apples, a bow and 10 arrows
SCOUT: 20 apples, a bow, 20 dirt, 10 torches
BUILDER: 1 stack of cobble stone, 3 stacks of dirt 1 set of iorn tools, 10 apples, 1 stack of planks, 1 sapling, 20 torches
FARMER: 5 saplings, 20 seeds, a iorn hoe, 10 apples, 10 torches
ARCHER: 1 bow, 20 arrows, leather or iron armour, 10 apples, 10 torches
WARRIOR: 1 set of iorn armour, 1 iorn sword, 10 apples, 10 torches
ENGINEER: 20 redstone, 5 levers, 2 buttons, 128 cobblestone, 10 apples, leather armour, iorn sword (or bow and 10 arrows), 5 redstone torches, 5 redstone repeaters, 10 torches
MEDIC: 1 set of iorn armour, 64 apples, 2 bones, 10 torches
BEAST TAMER: 10 bones, bow and 10 arrows, 10 apples, 10 cooked pork (for wolves not you), 10 torches
CAMP SUPPLIER: 5 stacks of cobble, 1 stacks of wood planks, 1 stack of apples, 10 iorn swords, 3 bows, 64 arrows, 15 saplings, 5 stacks of dirt, 2 sets of iorn tools, 10 torches ( they controll these supplies and will give them out how ever he/she wishes, but be aware do not give them out once you get them or give them up equally ration your supplies, note only 1 per squad )
SQUAD RANKS
KING: HamerGaming
ROYAL GUARD:
ADVISOR:
COMMANDER:
SQUAD LEADER:
SQUAD MEMBER: (if possable each squad shall consist of 1 of each class, also there is 4 members in a squad not including the leader)
CLASS DESCRIPTIONS:
THEIF: Steals enemys weapons, armour, and supplies and takes them back to our side ( Note: this is only in gw and ww also when we are having wars, ( I dont want anybody showing up with a big stack of loot by stealing it for no reason. If you do this you will be kicked from faction no exeptions. ) Also disrupts enemy forts by destroying them
SCOUT: Goes ahead of army and scouts out for ambushes, and makes them. Also first to attack but atfer the first few volleys of arrows they retreat and fire from the sidelines
BUILDER: Builds fortifications and defenses
ARCHER: Attacks from range using a bow
WARRIOR: A heavily armoured knight armed with the best wepons and armour, usually at the front
ENGINEER: Makes redstone contraptions and tnt cannons, and secret entrances. Also they can run up to enemy lines and TNT them.
MEDIC: Holds food and runs supplies from one end of the batttle feild to the other
BEAST TAMER: Uses wolves and signals the wolves to attack by using a bow
CAMP SUPPLIER: In charge of all supplies and has the authority to give them out as he/she deems fit
TO JOIN COPY AND PASTE:
HOW LONG HAVE YOU BEEN PLAYING:
PvP SKILLS:
BUILDING SKILLS:
WHY YOU WISH TO JOIN:
WHAT SKILLS YOU CAN OFFER THE KINGDOM:
WHAT YOU WISH YOUR CLASS TO BE:(Theif,scout,archer,warrior,ect.)
WHAT CLAN DO YOU WANT TO BE FROM:
ANYTHING ELSE YOU WANT TO ADD:
FACTION EVENTS:
Purging Acts: Adventue into the nether and purge the unclean (aka the mobs xD)
We are a close knitt group of archers, thieves, and scouts, but we are also in need many close combat warriors because of these new times we must cope with new nesseties. Also we live in the tree tops and inside them ambushing anyone we deem enemys to our sacred forrest. If we find anyone desrecrate our land we shall march on into their lands killing and let loose the hounds of war. May the gods have mercy on our enemys, for we shall not.
We have four noble clans. The names of these clans are Ardave, Bardos, Chetcus, and Zardol. Each one is specilised in a diffrent aspect. Ardave is specilised in woodcutting, and is known for its cunning and guile. They also controll the lumber economy. Bardos is specilised in mining and controlls the mining economy. It is well known for its superstisiousness and warriors. Chetcus is specilised in redstone. They make most of our tecnology and are very secretive, Bardos almsot went to war with them because of Bardos thought they were devils and hiding something but that was changed by a great leader by the name of HamerGaming, but that is another story, for another day. Zardol is known for its simplisity and comon people. They controll food economy and supplies. They are the most well liked of all the clans.
Finally comes the story of HamerGaming who united us all. He was born on a festive holiday, in the winter. It was an omen, good or bad not known. His father was th leader of the clan of Ardave and mother Chetcus. He was shunned by the people of Bardos, they thought he would bring ruin to there lands. Since his parents refused to meet on matters they gave him to the clan of Zardol. They brought him in like one of there own and raised him to become a fine warrior. But Against his adopted fathers wishes he became a scout, one of the best in the lands too. He talked to his real mother and father when they were threatened by a neighboring kingdom. He told them that they need to unite the clans to fight of the invasions, they said they would bring together Ardave and Chetcus but could not speak for Bardos or Zardol. The leader of Zardol agreed almost instantly, but Bardos would not. So young Hamer challenged the leader to a dual, if he won they would join and vote for a king. HamerGaming won with a punch to the face knocking Bardos out thus wining the dual. Then the four clans voted on a king and Hamer was chosen.
FACTION INFO:
FACTION COLORS:
Magenta and Yellow
MEMBERS:
KING:HamerGaming-Head of scouts-ARDAVE
THEIF:Sedrick-King of thieves
THEIF:Zitman-Head advisor to the thieves
SCOUT:Tylerkelli43215-scout
SCOUT:Mastergve117-scout
ARCHER:Pattsully-archer-BARDOS
THEIF:DxWeennaaaa-Theif-BARDOS
RANGER:TacoIcinMan-Head of rangers-ARDAVE
CAMP SUPPLIER:Epsilon123-Camp supplier-
KILL ON SIGHT:
(none yet)
ALLIES:
Soviet Empire
ENEMYS:
(none as of now)
CLANS:
ARDAVE: Specilises in woodcutting, controlls the lumber economy, and has the Ring of Theives
BARDOS: Specilises in mining, contolls mining economy, and has the Dwellers
CHETCUS: Specilises in redstone, controlls redstone economy and makes most tecnology, has the Redstone Cult
ZARDOL: Specilises in hunting and farming, controlls food economy, has the Huntsmen
CLASS SUPPLIES: (Extra supplies will be handed out in a war)
THEIF: 1 iorn pickaxe, 1 iorn shovel, 20 dirt, 10 torches, 10 apples, a bow and 10 arrows
SCOUT: 20 apples, a bow, 20 dirt, 10 torches
BUILDER: 1 stack of cobble stone, 3 stacks of dirt 1 set of iorn tools, 10 apples, 1 stack of planks, 1 sapling, 20 torches
FARMER: 5 saplings, 20 seeds, a iorn hoe, 10 apples, 10 torches
ARCHER: 1 bow, 20 arrows, leather or iron armour, 10 apples, 10 torches
WARRIOR: 1 set of iorn armour, 1 iorn sword, 10 apples, 10 torches
ENGINEER: 20 redstone, 5 levers, 2 buttons, 128 cobblestone, 10 apples, leather armour, iorn sword (or bow and 10 arrows), 5 redstone torches, 5 redstone repeaters, 10 torches
MEDIC: 1 set of iorn armour, 64 apples, 2 bones, 10 torches
BEAST TAMER: 10 bones, bow and 10 arrows, 10 apples, 10 cooked pork (for wolves not you), 10 torches
CAMP SUPPLIER: 5 stacks of cobble, 1 stacks of wood planks, 1 stack of apples, 10 iorn swords, 3 bows, 64 arrows, 15 saplings, 5 stacks of dirt, 2 sets of iorn tools, 10 torches ( they controll these supplies and will give them out how ever he/she wishes, but be aware do not give them out once you get them or give them up equally ration your supplies, note only 1 per squad )
SQUAD RANKS
KING: HamerGaming
ROYAL GUARD:
ADVISOR:
COMMANDER:
SQUAD LEADER:
SQUAD MEMBER: (if possable each squad shall consist of 1 of each class, also there is 4 members in a squad not including the leader)
CLASS DESCRIPTIONS:
THEIF: Steals enemys weapons, armour, and supplies and takes them back to our side ( Note: this is only in gw and ww also when we are having wars, ( I dont want anybody showing up with a big stack of loot by stealing it for no reason. If you do this you will be kicked from faction no exeptions. ) Also disrupts enemy forts by destroying them
SCOUT: Goes ahead of army and scouts out for ambushes, and makes them. Also first to attack but atfer the first few volleys of arrows they retreat and fire from the sidelines
BUILDER: Builds fortifications and defenses
ARCHER: Attacks from range using a bow
WARRIOR: A heavily armoured knight armed with the best wepons and armour, usually at the front
ENGINEER: Makes redstone contraptions and tnt cannons, and secret entrances. Also they can run up to enemy lines and TNT them.
MEDIC: Holds food and runs supplies from one end of the batttle feild to the other
BEAST TAMER: Uses wolves and signals the wolves to attack by using a bow
CAMP SUPPLIER: In charge of all supplies and has the authority to give them out as he/she deems fit
TO JOIN COPY AND PASTE:
HOW LONG HAVE YOU BEEN PLAYING:
PvP SKILLS:
BUILDING SKILLS:
WHY YOU WISH TO JOIN:
WHAT SKILLS YOU CAN OFFER THE KINGDOM:
WHAT YOU WISH YOUR CLASS TO BE:(Theif,scout,archer,warrior,ect.)
WHAT CLAN DO YOU WANT TO BE FROM:
ANYTHING ELSE YOU WANT TO ADD:
FACTION EVENTS:
Purging Acts: Adventue into the nether and purge the unclean (aka the mobs xD)