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[Enjin Archive] Spout Trade , Welcome to the future
Started by [E] dead [1]

What does it actually do?

Provides an in-game GUI for trading between two players.

Provides configurable options for limiting trades to certain distances or allowing players to start trades by right clicking on each other.

How does it work?

Upon confirmation of a trade request SpoutTrade creates a large VirtualChest and shows it to both players. This chest is made up of two smaller >chests, one for each player. It uses Spout to detect when a player clicks on an item in their inventory, and will then add the item to the respective >players chest.

Installation

Ensure you have the Spout installed and running, the client mod isn't necessary, but it will provide additional features.

Place SpoutTrade.jar into your server's plugins folder

Start and stop your server to automatically generate the configuration file

Alter the config to suit your needs

The Bukkit permissions node is 'spouttrade.trade', it defaults to true

Howto

Type /trade <player> to create a trade request with a player, if they don't accept or decline after 15 seconds, the request will time out.

When this player has accepted your request, the trading GUI will appear.

Click on the items in your inventory that you want to trade, if you accidently add an item, you can simply click on it again to have it return to your inventory.

When you're finished, close the window, no more items can be added/taken once one player has closed the window to prevent scams.

Read the confirmation summary, and accept or reject the trade

Commands

/trade <player>

Initiates a trade with the player

/trade confirm

Confirms the current trade in progress

/trade reject

Rejects the current trade in progress

/trade accept

Accepts the current request to trade

/trade decline

Declines the current request to trade

DOWNLOAD HERE !! . http://dev.bukkit.org/server-mods/spouttrade/

:hijack: Thread Hijacked :hijack:
This would require people to use the spout client, which is incompatible with modloader, which would piss alot of people off

Edit-

"Installation

Ensure you have the Spout installed and running, the client mod isn't necessary, but it will provide additional features"

My mistake, I don't know what features won't exist if people don't use the client
Um....we have never had a problem with drop trading....so why add one more plugin to slow the server even more?
New server = More power ? + Its light weight
Doesn't matter the power of the server if one of the plugins is fucked it can cause some serious problems.
yea that is true flip but if it causes problems then they can simply remove it, maybe we can just give it a trial run to see if people use it and like it
Spout is fucky last time i checked and was screwing with server/servers. It might be why we crash those random times. But again its tough to disable and lose some features of it... damn plugins